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I am an Isle of Wight born Designer & Programmer based in London. I'm passionate about digital content, music production and project management. I love to create and collaborate on exciting art, media and fashion projects and I'm always seeking out other like-minded people to work with.
Cities Lived In
I am an established Designer with over 5 years of experience delivering Digital and Print products.
I create and deliver websites. Recently I've been brushing up on API calls and formatting their JSON responses.
I maintain stakeholder expectations, translate between internal teams and ensure deliverables are finished on-time, and more importantly, on-point.
I write queries for complex databases to filter & extract targeting data as well as create appropriate design work to tie-in with the data use.
I work smart. I like to refine processes and automate tasks wherever possible. Less time grinding more time masterminding.
I have additional skills/experience working with audio, animation and video. Ik ben ook Nederlands aan het leren.
For the last few years I have maintained the role of lead designer and product manager at CD Pool; a subscription music service for DJs. I am solely responsible for all design and communications spanning both digital and physical products.
At CD Pool I currently produce the monthly design, production and release of all 12 music products in both digital download and physical print. I have also completely redesigned these products and overhauled their processes for a faster, better and more cost effective production time. I also play a key role facilitating the tech behind marketing campaigns, events and R&D projects within the company.
I am directly responsible for maintaining the site's codebase, database and content management processes. I fix the parts that break, I implement upgrades and test the feasibility of more ambitious website enhancements.
At Sonica I was responsible for a variety of dialogue editing projects including a 52 part children's animation where I recorded, cleaned and synced raw audio of the voice talent for the finished animation. I worked on sound FX and dialogue editing for feature films, documentaries and advertisements as well as the usual day-to-day tasks in operation of the studios, such as equipment maintenance and some client facing responsibilities.
Talking Print create bespoke print items with integrated video & audio players. I assisted in design and makeup of these products and performing audio & video optimisations for the hardware spec. Here I wrote a script to speed up media upload to the devices, they could simply be plugged in and pulled out when finished, eliminating the need to drag files and complete onscreen prompts thousands of times over.
Two similar companies involved in the online music industry today but each with vastly differing scales of operation. I learnt a wealth of things from each but the most valuable I deem to be my differing observations of the company workflows, their content management practises and how they shared similar methodologies in spite of dramatically differing operations of scale.
Whosampled: A small highly specialised team of programmers and content managers. I did mostly content/design work here. I created a design, UX and feature roadmap for the site to help guide the products long-term development.
Vevo: A large international video hosting service. I did a mix of programming, content and design work with both the Marketing & Sales team and Content & Programming Team. It was here that I hacked together a web scraping script to collect Youtube subscriber counts for each of their 30k channels; they had staff members logging these manually! D:
This is where I started project managing by recording orchestras, musicians and meeting the huge organisational demands that these type of projects require. I was introduced to web programming here and received some basic education in design & branding and so I've since ran with that, and through sheer passion of the subject, have built up a uniquely competitive skillset in Digital Design.